Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31802
?
21625
?
54735
?
23203
?
12540
?
30249
?
31491
?
28060
?
23560
?
26368
Total damage to objectives
8778
51521
24353
35855
8800
22047
8378
5980
7531
1747
Total damage to buildings
1286
532
18422
7971
942
9722
0
1518
4794
0
Total damage shielded
0
0
0
0
3278
0
0
2989
0
988
Total heals on teammates
0
0
0
0
6523
0
0
0
0
0

Abilities usage

in numbers

High Note (Q)

123xpressed

Surround Sound (W)

59xpressed

Beat Drop (E)

71xpressed

Encore (R)

14xpressed

?

Seraphine

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.7% WR(8334 Matches)
?
?
50.3% WR(2902 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Seraphine
?
Morgana
2.88KDA3.80
0.57%Kill Participation0.53%
59Vision Score63
12,540Damage Dealt26,368
1Max CS Advantage14
8CS in First 10 Minutes11
1Max Level Lead2
Blue66,685G
Difference+6,831G
Red59,854G
?
13,220G
?
11,172G
?
18,738G
?
13,578G
?
9,977G
489G
2,961G
7,217G
1,681G
1,383G
13,709G
?
14,133G
?
11,521G
?
11,897G
?
8,594G
?